Tuesday, June 24, 2014

Sunday Dev. diary - Kraken squad introduction

Hello again my friends! Im a bit late with the update(again) and im sorry about that. Flu got me during last weekend and after i finished what i wanted to on the game i setted my self on the couch whith xbox controller in my hands and did not wanted to do anything else.

However it was a quite bussy weekend. While i drawn sprites for kraken squad members(introduced in video)during the week i ve got weekend left for their implementation in to the game.
So whats new? Minior change is that ships now spin a little while going sideways and thats really great. Its just few degees but the ships feels much better becouse of it.
Now to the major addition. Your wingmans were added and are aviable for command. Lets talk about them for a while.
To your left is Warthog torpedo gunship. It rapid fires torpedoes adding significant damage output and its great companion when overwhelmed by smaller enemy ships as torpedoes have aoe effect. You call warthog in, he stays on the screen firing for 10 seconds and then he flies away, recharging his cooldown.
To your right is Wraith support vessel. His main ability is to rapid recharge your shield energy so you ussualy call this squad member in after taking a hit. After Wraith arrives you ll see small blinking energy lightnings emiting towards your ship and most importantly you ll see your shield energy rapidly increasing until your shield is ready to absorb another hit.
There is one more lets say "mechanic" tied with your wingmen. As you know your Orca have two torpedo shafts. You fire torpedo and it takes 8 seconds to reload. One second after firing first one you can fire second one and it starts reloading as well. However if you have wingman or both on the screen amd you fire torpedo while both torpedoes are ready to launch they fire additional torpedoes as well. But! Only if you got two torpedoes ready. This limitation was added becouse i want to reward players who plan usage of special weapon like torpedo is and let them benefit from it. While players who just mash torpedo button like psycho ll probably never get the extra damge output from this ability.

Thats it for today! Hope you ll enjoy the trailer and as demo release is comming closer every day wait for next dev. diary as there ll be some game balnce changes and tweaks to make playing this game as enjoyable experience as possible.

Thanks for reading!


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